So, how do you go from this…
The answer is 3D. While I would dearly love to see Paradigm Shift animated in a traditional hand-drawn style, the truth is that it is far too labor-intensive for me to do by myself. Perhaps one day I will be lucky enough to work with a studio full of professional animators to bring that dream to life, but in the meantime I’m relying on a tool that is much more accessible to me: the amazingly powerful, FREEl open source animation program BLENDER.
The trick was creating a version of Kate that could actually be animated in the first place. Creating and “rigging” a 3D character is really complex process. And frankly, it’s still not one that I could do from scratch. Thankfully, this is 2023, and there are a TON of resources out there for someone who’s just starting out.
In this case, I turned to another free program DAZ Studio, which has been offering fully rigged 3D human characters for FREE for over a decade. I ended up modifying one of their Genesis 8 Female models to create Kate. But it was a fairly long learning process. In fact, I when I first started out, all I wanted to do was see if I could make a more “human” version of Kate that would be able to transform into her werewolf form.
Once I had a working werewolf transformation up and running in DAZ, the next step was to figure out how to make Kate look more like an anime character. I started by looking (and purchasing) a few anime-esque character mods for the Genesis 8 model, then it was back to Blender to fine tune them into a recognizable version of Kate.
This whole process took about two months. I spent the first month or so figuring out how to get the transformable version working in DAZ Studio, then another week or so to make the “anime” version. Then once I got her moved over to Blender using the DAZ to Blender Bridge, it was a couple of weeks to create these test animations.