
Hey, everyone! It’s been a minute since I last wrote an update. After getting home from Blender Con, I’ve spent the past month working on a new trailer for the film with my assistant, Adrianna!
To make this happen, I had to get several of the other scenes up and ready to render in addition to actually animating the shots in question.




I also spent a couple of weeks up front doing some quality of life upgrades to the main character rigs—Kate, Mike, and Kuan—who have most of the speaking parts in the film. The hope is to cut down on the amount of touchup I need to do for all the talking shots, especially around the mouth and eyes. It’s getting closer, but honestly Nina and I are probably going to spend the final month of production on clean-up for all the dialogue scenes we have coming up.





Here’s the raw composite without the frame-by-frame cleanup:
It’s okay, but her mouth looks a bit to “Charlie Brown”. The lines are wobbly and some of the mouth shapes aren’t right.
Here’s after the correction:
Of course, this took a whole morning to correct one shot. I’m hoping the fixes I’ve made to the character rig will cut down on the need to do this going forward!

